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Epidemic: human IA walking around

Ey you! It's me again adding more and more IA to my game characters.

In the last version, the infected became more intelligent, they were able to pick a human (not infected) using their vision.

Now is the turn of the human to become intelligent. Now they walk around choosing randomly where to go. Actually they randomly pick one "point" in a list of points and walk to that point and they arrive to that point, they choose other point. The idea is that human can walk from bus stops to shops to house and so on.

Here you can see the implementation: https://db.tt/bWvlxKPI

Plans for the future:

  1. When the humans (not infected) see an infected, they will try to evade it / run away.
  2. The infected will be patrolling / walking around when they are not following anyone.
Hope you enjoy it! Drop me a line with your feedback

Please, don't forget to visit all the related post to see how the project advances

Greetings from Argentina,
Hernan

Epidemic: enemy IA sight and follow

Good morning! It's me again, and now trying to add more inteligence to the game. In the last version, the infected chose not infected randombly. Now this changed! they pick their victims using their vision! And if they can't see their victim anymore, they'll stop following it.

By a 3d model / technical limitation (and remember this is only a prototype), now the infected are represented by robots (and the infection mechanic is disabled)

So in this new version you will find:
  1. The infected will be able to pick a not infected using their vision. This was done by following the Unity tutorial about "Enemy Sight". And if they can't see their victim anymore, they'll stop following it.
  2. The infection mechanic is (temporarily) disabled

Plans for the future:
  1. The infected will be patrolling / walking around when they are not following anyone.
  2. The not infected will be more intelligent. They will be walking around and when they see an infected, they will try to evade it / run away.

Hope you enjoy it! Drop me a line with your feedback

Please, don't forget to visit all the related post to see how the project advances

Greetings from Argentina,
Hernan